About me

I am a Czech game developer with master's degree in Computer Science (IT security). I work in Unreal Engine 5, formerly in Unity. My most well-known solo games are notably Jung's Labyrinth, a psychological exploration game based on Jungian psychology and my latest solo project in Unreal Engine 5 "Backrooms Break", action rogue-lite utilizing new experimental UE features in tandem with Chaos physics.

Notable AAA projects I worked on are Payday: Crime War (Popreach) and TBA survival game for Batfields (Dead Effect series) and CI Games (creators of Sniper Ghost Warrior and Lords of the Fallen).

I've been developing games since 2011 (starting in LWJGL). In the meantime I worked in web development and as a sysadmin, before moving into game development completely.

My bachelor thesis was on emotion recognition using convolutional neural networks and in my diploma thesis I focused on mind-controlled games using EEG.


Professional:
- Unreal Engine 5
- C++
- Python
- Unity
- Game design

Hobbies and free time:
- Brazilian jiu jitsu
- Jungian psychology
- mythology
- quality movies (Fincher, Nolan, Von Trier)
- photography (Olympus OM-D E-M10 Mark II)
- gaming (HL2, Dark Souls, Stalker, Fallout, Battlefield 3/4/1)
- writing

CV

Education

  1. Ing. - Brno University of Technology

    2016-2019

    Computer security, ITSec and hacking focused master's degree
    Diploma thesis: Mind-controlled games (EEG, OpenBCI Ultracortex, neurofeedback)

  2. Bc. - Brno University of Technology

    2013 — 2016

    Information technology and Computer science bachelor degree
    Bachelor Thesis: Convolutional Neural Networks for Emotion Recognition (Caffe framework)

  3. Střední průmyslová škola Jihlava

    2009 — 2013

    IT focused high school, emphasis on C, C++ and Java.

Experience

  1. Unreal Engine 5 - fulltime

    2023 - today

  2. Unreal Engine 5 - fulltime

    2021-2023

    Batfields s.r.o. and CI Games Unannounced survival AAA game TBA 2024

  3. Unreal Engine 5 - indie project

    2023

    Backrooms Break Action rogue-lite with Chaos destruction

  4. Unity game developer - fulltime

    2021

    Batfields s.r.o. and Popreach Payday: Crime War port to Android

  5. Unity game developer - solo

    2020

    Jung's Labyrinth - Jungian psychology exploration game

  6. Linux System Administrator

    2019-2020

    Cleverlance Enterprise Solutions s.r.o.
    - centOS sysadmin: zabbix, postgres, docker, kubernetes, aws, azure
    - for Vodafone and Creditas

  7. Java Enterprise Edition developer, ReactJS

    2017-2019

    Cleverlance Enterprise Solutions s.r.o.
    - SKODA auto skoda-connect.com

  8. C++ developer

    2017

    Artisys aero - voice command system for Uzbek army

  9. PHP Nette developer

    2016

    Aktin.cz contractor

  10. Game developer

    2011 - today

    Indie projects:
    - small games made in LWJGL and GML (2011-2015)
    - Jung's Labyrinth (2020) - my covid project, made in Unity. Jungian psychology exploration game
    - various indie projects, focused on Jungian and Freudian psychology (2021)
    - Backrooms Break (2022-2023) - Unreal Engine 5 game utilizing all UE cutting-edge features